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  • Finn Fleming

Throw the minion

Once I had my hand models ready, I set about animating them to pick up objects, point where you want to throw, throw and wriggle the fingers when idle. Then I did a quick model of a golf flag and put everything together in unity for some testing. I found it very amusing to throw the minion around and I liked this idea so much that I decided to "lock it in" and really commit to this game concept.



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